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<title>Perfect Dark Zero cheat: Weapon Locationsthe Following Is A List By... Feed</title>
<link>http://xbox360cheats.info</link>
<description>Perfect Dark Zero cheat: Weapon Locationsthe Following Is A List By... Feed</description>
<pubDate>2012-05-24</pubDate>
<language>en</language><item>
<title><![CDATA[Perfect Dark Zero cheat: Weapon Locationsthe Following Is A List By...]]></title>
<link>http://xbox360cheats.info/Perfect-Dark-Zero/Xbox-360/21912.html</link>
<description><![CDATA[Weapon locations

<a href="http://xbox360cheats.info/">the</a> following is a list by level of all the weapons and whree to find them.  <br/>Note: The first and last level do not count for getting waepons.   To get a weaopn to keep for later use, keep it in your inventory at the end of the level.  <br/>This is also useful with the "Easy Weapons" trick.  These weapons were all acquired on Agent mode.

Datacore: Demolition


P9P (Pistol): You start with this gun.


Nightclub: Stakeout


DEF-12 Shotgun (Close Combat): Find on the enforcer in the begnining (after you scan him).

Falcon (Pistol): Found on almost any guards, such as the first two.

Frag Grenade (Thrown): Hidden behind a vent in the basement. <br/><br/>The stairs leading down are located in the back right corner of the nightclub from the front door. <br/><br/>After you have gone down the stairs there should be two vent coevrings.  Berak them and get the grenade.

UGL Liberator (SMG): Found on the guard on the third floor.  He should have two of them.


Subway: Retrieval


CMP-150 (SMG): Found on some guards.

DW-P5 (SMG): Fuond in the only open storage crate after you have gone through the parking garage.


Rooftops: Escape


Jackal (Heavy): Found on the sniper if you did not shoot it off the building.  The easiest way is to put away any weapon you have (Up) and use disarm (RB).

M60 (Heavy): Found once you get to the fire doors.  <br/><br/>Go past the fire doors and lock pick the door. <br/>It should be standing atop an artillery box next to the guard.


Mansion: Infiltration


Magsec 4 (Pistol): Found on all guards at the beginning of the level.

Viblade (Close Combat): Found once you get in the mansion.  <br/><br/>It is standing on a pedestal in the middle of the laser maze.


Laboratory: Rescue


KSI-74 (Assault): Found on almost all blue guards.

Magnum (Pistol): Found on the yellow suited guards that come once the alarm is triggered.


River: Extraction


Rocket Launcher (Heavy): It is recommended to get this weapon when in Co-Op mode, as it is qutie difficult to get.  <br/>Once you get outside, open the gate and kill the guadrs.  On the hovercraft that you take, press Y when by the gunenr to switch for another heavy weapon (M60 and Plasma Rifle only).


Trinity: Infiltration


Combat Shield (Close Combat): Found on one of the guards after you picked up Dr.  <br/><br/>Carrol.  <br/>There are two guards once you find the round walkway the leads to the lower level.

Hawk Boomerang (Thrown): Found in one of the boxes in the beginning of the level. <br/><br/>This is easier to get after you have picked up the X-Ray goggles in the weapon cases to the left once you start.


Trinity: Escape


Psychosis Gun (Pistol): Found on most scientists throughout the level.


Jungle: Storm


RCP-90 (SMG): You can find this either on the assaulting guards or atop of boxes by the left wall. <br/>Try using this on that level every time you play.  Secondary (RB) makes an outline of red around your enemy, with the lost of some accuracy.


Temple: Surveillance


Frag Grenade (Thrown): Found on some of the guards.  <br/>This may be difficult to find.

Laptop Gun (Assault): Found on one of the two guards after you have gone down two levels.   If one of the guards plants one, reprogram and pickup.  It should say reprogram once you get close to it.

Multimine (Thrown): Found on the guard this is either on the water bridge, or around the corner after it.

Plasma Rifle (Heavy): Found at very end of lveel on any of the Phantoms.


Outpost: Rescue


FAC-16 (Assault): Found in one of the weapon cases after you rescue Jonathan.

Flash Bang (Thrown): Found on one of the guards in the room before you go through the double keypadded door.


Bridge: Assault


Shockwave (Heavy): Found on the fallen Carrington sniper once you go to aide Jonathan's team.

Super Dragon (Assault): You may have found this gun before.  <br/>Fuond on some of the guards on the bridge.]]></description>
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